/*
 * Javlov - a Java toolkit for reinforcement learning with multi-agent support.
 * 
 * Copyright (c) 2009 Matthijs Snel
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package net.javlov.world;

import java.awt.geom.Point2D;

public class CollisionEvent {

	protected Body body1, body2;
	
	/**
	 * Direction and speed in/with which body1 was traveling
	 */
	protected Point2D.Double speedVector;
	
	/**
	 * Location at which collision occurred; this is the "target" location, i.e. location
	 * where body1 was going to move to
	 */
	protected Point2D.Double location;

	public CollisionEvent(Body b1, Body b2, Point2D.Double speed, Point2D.Double loc) {
		body1 = b1;
		body2 = b2;
		speedVector = speed;
		location = loc;
	}
	
	public Body getBody1() {
		return body1;
	}

	public Body getBody2() {
		return body2;
	}

	public Point2D.Double getSpeedVector() {
		return speedVector;
	}

	public Point2D.Double getLocation() {
		return location;
	}
	
	
}
